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Suggestions If you have any ideas on how we could improve Hibernia such as new quests and new features post them here so the admins can review them.

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poes ideas!
Old 08-05-2007   #1 (permalink)
orangepoes
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ok i have a couple of ideas.... here goes

1. make items upgradeable, they would increase def, and weps can increase att..
they can upgrade to about +4 with no problem then have a chance of breaking
afterward... it would give players somthing to be proud of..
2. make jobs more suited... ie. ranger starts with a bow and cant equip swords,
spears etc...while fighters can equip swords axes and all that good stuff, but cant
learn magic yea you get the idea...
3. buffs!!! we all like them and that would make more of a cleric feel=] (favorite class
btw) also have skills gained by lvls.... like at 50hp you gain minor heal and stuff
like that
4. increased gold drop rate... my only con about this game is the way we have to
earn money... (fishing) i mean its a good thing but gets really old fast! i would liek
to be able to make money off killing maybe... make sence?

*****note this is only a roughh draft not clearly though out just ideas off the top of my head...
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Old 08-05-2007   #2 (permalink)
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About number one; Some items can be upgraded, not all of them but there are some. For instance - plate armor can be upgraded to +1 or even +2 if you're lucky. War helmets can be upgraded from +1 to +3. To do this the item must be damaged, then this may occur while repairing it.
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Old 08-05-2007   #3 (permalink)
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i was thinking high upgrades like +10...
which would lead to stronger mobs...=]
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Old 08-05-2007   #4 (permalink)
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Well, Number two would be good for starting out, but then you wouldn't be able to level up skills like Slash and use magic. As for number three, we do have buffs but they really aren't that great.
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Old 08-06-2007   #5 (permalink)
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Current system doesnt really allow for much buffing, but there are 2 or 3 buff spells that just arnt out yet.
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Old 08-06-2007   #6 (permalink)
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Yeah but those spells are like...Epic fail. I don't really notice much of a difference when I use them.
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Old 08-06-2007   #7 (permalink)
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I agree with Empty about number two, plus the only way to get on high scores would be starting as a mage since there are so many magic skills.
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Old 08-07-2007   #8 (permalink)
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well i mean in time they should equal out... plus if king would have took this seriously he would find a way to balance the scores so they would be about even...
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Old 08-08-2007   #9 (permalink)
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King takes it seriously....I think


# 2 would be kinda ....uuhh hard?


Besides It would the the game extremely unbalanced if you took spells away from warriors.


..Spells like fireball already do 20+ damage and add to the fact they are all ranged......

Warriors would suck in pvp.
Unless you gave them magic resistant gear and boots only equipable to warriors so you can catch up with those mages and stab em

You'd also have to make a starter bow For archers unless you power down the wooden.
Also it would create this ghey PVP triangle used by a game that shall not be mentioned
My point is, you'd need to balance all of this crap with all the changes
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Old 08-08-2007   #10 (permalink)
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yea i know and i think it would be a good idea to balance the classes!
it would take a lot of work and i think its worth it.. i mean the fireball could damage less.. and the armor for warriors could have magi resist
i mean all the changes would be just to power down some things and up others "balance"
i would love the game more than now if we had that kind of system=]
all im saying is it would be a great idea... cause all the classes now are mixed..
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