Arctic Summit I was thinking about how main was structured and how I think it should stay the way it is. Main should really just stay as the green forest type area with the exception of the desert to the north. I know there are other map tiles that can create different kinds of environments, but the way that they blend in to others don't really make sense to me. I thought that the next kind of area that should be implemented is a snowy/arctic type environment. Of course I wanted it so that it's a separate, yet very distant island. The idea is that it's pretty much a giant mountain. I'm going to make a few maps. Background questions: -Is there any way that King, you can create a platform that only let's people with a certain score go through? -Can someone make the map left of Lahas like....some kind of port or fishing dock? It'll go well with the story. Background story: An old fisherman tells you that many years ago on a fishing trip of his, that he was caught in a terrible storm. The storm led him to this island made of glaciers and snow. He tells you of the terrifying creatures he once encountered (Yeti). He is leading a crew of blacksmiths, tailors, fishermen, and all sorts of townspeople that wish to journey somewhere new. He says that the first boat has already left and that his second boat is going to leave soon, but not until he can find powerful warriors that can destroy the Yetis and any other creatures that may consider that area their habitat. ***QUEST*** Requirements: 1200 score, password to Lahas Objective: Gordon said he brought back a young yeti which he found near his ship. He raised it and kept it in a secret cage behind his house. It's fully grown now. If you kill the yeti(Special yeti, Same stats and HP, just different drop) you get an Ice Crystal( Use white crystal sprite?). You trade that with gordan and he'll give you a password so you can go on his ship. NPC: Name: Gordon Sex: M Class: Fisherman Bio: Blah blah blah stuff in background story Items: Ice Crystal Arct*** password. |